Bueno, pongo el mismo titulo que esta noticia que acabo de encontrar por la red, la verdad que lo que dicen es bastante interesante y muchos de nosotros pensamos lo mismo.
Dejo por aquí el link, y si puedo, mañana procedo a traducirlo.
Without any doubt, Guild Wars 2 is the most successful MMORPG since World of Warcraft. Even if you aren’t the game’s fan, you won’t deny its sales and staying power. Then, what expansion are you expecting for this game? Have you ever thought about it? Here, we want to make a list of five things we hope to see whenever Tyria gets its inevitable boxed expansion outside of the biweekly content. You guys can leave your thoughts in the comment!
The Monk, Ritualist, Assassin, Paragon or Dervish
There are four professions "missing" from Guild Wars 2 that were originally in GW1, but we don't need all of them added to make an expansion worth playing. But we'd be lying if we didn't want to see the Dervish or Paragon make their way back to Tyria. The Guardian is the "successor" or the Monk and Paragon, but there's something to be said for a spear-wielding badass and a martial arts master. Plus, the Monk could be one of the game's first true "support" specializations, though we know ANet sort of frowns on that design in GW2. Some of these professions may now be redundant, but we'd love to see some of their territory revisited in an expansion. Either way, a new profession is a must, and if we're following the GW1 model, new professions would mean...
New Zones and Story Campaigns
The Nightfall Expansion, along with the others from GW1, had several unique zones added to the game. And no expansion would be complete without revisiting some of these missing areas from the original. We want to revisit Kourna, Istan, and the Realm of Torment. We want to return to Cantha and see the Jade Sea once more. But there are plenty of areas in the GW2 map that are left unopened even a year after the game launched. It makes sense that some of these will become available whenever an expansion drops.
Yep, I said it. I want mounts in Guild Wars 2. I know there's no real reason for them, given the supreme ease of travel in the new Tyria, but a year after starting my GW2 adventure, I realize now just how much I like running faster and showing off special mounts in my MMOs. I'd love to see them somehow worked into the lore of an expansion, giving the players a few options when they add it to their account. Then, if ArenaNet is smart, they'll add shiny special ones to the cash shop and lockboxes and they can all retire rather early from the profits (I'm only kind of kidding). Mounts would be a purely superficial addition, but who knows? Maybe ArenaNet can give them purpose, make them customizable, combat-ready, or something along those lines to make them more than just speed boosters.
Where Be My Guild Hall, Darn It?
Of course, right? If they don't get added in a free update, ArenaNet should make sure to bring us Guild Halls and personal housing in an expansion. There's nothing that creates a tie to the world for us more than property in a virtual world. Let's just hope they do it right, and don't make them exclusively instanced. Putting them in a shared space where players can walk, talk, and maybe even interact with mini-games would be ideal. Take some lesser used spaces of Lion's Arch and add housing to them!
The Tengu or Kodan
We need to say nothing else. At least, this one needs to happen if none of our wish list makes the cut. ArenaNet, give us these bird-men and/or Bear-people to play and make it happen soon.